Weekly Update (12/5/68)
The Eternal Hotel » Devlog






- Added jumpsacre system in front of the camera when colliding with ghosts and will be related to sanity value
- Increased performance by baking fire
- Player journey quest system 9/14
- Navmesh ghost path, added anti-stick system to walls and obstacles
- Drawer opening system
- Under-the-table hiding system
-----------------------------------------------------------------
- 640117010026 Napat Haboonmee - Coding / LevelDesign
- 640117010027 Channarong Suwicha - Concept Art / Storytelling
- 640117010035 Thanachot Suenawong -3D Modeler(Environment)
- 640117010048 Wuttipat Toojinda - Level Design / Tester
Get The Eternal Hotel
The Eternal Hotel
Status | In development |
Author | Four-Leaf Studio |
Genre | Survival |
Tags | 3D, Horror |
More posts
- Weekly Update (27/4/68)17 days ago
- Weekly Update (13/4/68)31 days ago
- Weekly Update (7/4/68)38 days ago
- Weekly Update (30/3/68)45 days ago
- Weekly Update (23/03/68)51 days ago
- Midterm Alpha Gameplay52 days ago
- Weekly Update (17/02/68)80 days ago
- Weekly Update (10/02/68)93 days ago
- Weekly Update (03/02/68)Feb 03, 2025
Leave a comment
Log in with itch.io to leave a comment.