Weekly Update (27/11/67)
The Eternal Hotel » Devlog
- Project
- Consolidate tasks from team members into a single task
- Blender
- Reducted polygonface basement pillar from 300 to 100 polygon
- Start creating the CCTV room, Blocking out the floor plan, and building some objects.
- Unity
- Add a new model For the hallway floor, a little more for the 2nd floor model,
- Athit made adjustments to the wall that was lower than the hotel pillars and adjusted them to match so that the stairs could be placed. And a little more about the use of electricity. For some models, we have already started adding a box collider.
update by
640117010035 Thanachot Suenawong 3D modeler(Environment)
640117010026 (Consolidate)
640117010048 Wuttipat Toojinda - Level design
Get The Eternal Hotel
The Eternal Hotel
Status | In development |
Author | Four-Leaf Studio |
Genre | Survival |
Tags | 3D, Horror |
More posts
- Game information9 days ago
- Weekly Update (20/11/67)26 days ago
- Weekly Update (13/11/67)32 days ago
- Weekly Update (6/11/67)39 days ago
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