Weekly Update (27/11/67)
The Eternal Hotel » Devlog









- Project
- Consolidate tasks from team members into a single task
- Blender
- Reducted polygonface basement pillar from 300 to 100 polygon
- Start creating the CCTV room, Blocking out the floor plan, and building some objects.
- Unity
- Add a new model For the hallway floor, a little more for the 2nd floor model,
- Athit made adjustments to the wall that was lower than the hotel pillars and adjusted them to match so that the stairs could be placed. And a little more about the use of electricity. For some models, we have already started adding a box collider.
update by
640117010035 Thanachot Suenawong 3D modeler(Environment)
640117010026 (Consolidate)
640117010048 Wuttipat Toojinda - Level design
Get The Eternal Hotel
The Eternal Hotel
Status | In development |
Author | Four-Leaf Studio |
Genre | Survival |
Tags | 3D, Horror |
More posts
- Weekly Update (12/5/68)11 days ago
- Weekly Update (27/4/68)25 days ago
- Weekly Update (13/4/68)39 days ago
- Weekly Update (7/4/68)45 days ago
- Weekly Update (30/3/68)53 days ago
- Weekly Update (23/03/68)59 days ago
- Midterm Alpha Gameplay60 days ago
- Weekly Update (17/02/68)88 days ago
- Weekly Update (10/02/68)Feb 10, 2025
- Weekly Update (03/02/68)Feb 03, 2025
Leave a comment
Log in with itch.io to leave a comment.